“I just bought the waveforms myself....$30 seems like a fair price to me, for 1800 wavetables to use! I love sound design, and very rarely use outside loops, samples, presets, but I'm not interested in re-inventing the wheel either. Every artist has to decide how DIY they want to get....my time is not inifinte and I'd rather focus on writing music, not creating my own wavetables to satisfy my own ego. To me these are basic building blocks of sound design. I know how to create these, I understand the math, and I understand the synthesis techniques...but why waste my own time creating them? $30....thats a little over an hour's pay for me....how many hours would it take me to create 1800 wavetables?”

Architecture: Future Synthesis Technology. Architecture Universal Waveforms.  Over 1800 new waveforms... What?

Architecture Universal Waveforms, is a collection of over 1,800 meticulously designed wavetables provided in industry standard .wav format. Wavetables are single cycle periodic waveforms that form the most fundamental building block of synthesis. They are the sound generators, and can be thought of as the oscillator of a classic analog synth, but they provide infinitely more variability in shape and spectrum. They are chiefly responsible for determining a given sound's primary timbre, or "tone color". This collection offers a huge variety of waveforms logically organized in sub-folder categories.

The first version of this collection contained over 1000 waveforms and was originally developed for Architecture Volume One. It was then translated to NI Absynth format in June of 2006 when the first NI version of this collection was released. In August of 2006 a large part of it was then also licensed to NI to use as composite Wavetables in Massive. This is the second version of the library. We have added more than 800 new waveforms to push the total to over 1,800. We have added some very interesting new categories and vastly expanded on the some of the previous categories. We have also made some minor revisions to the folder naming and organization to make navigation of this immense library even easier. Please download the Reference Manual PDF for additional details.

This is the first time we have offered this collection in .wav format. Many customers have previously requested this format, and we are happy to meet these requests and welcome a new group of users to our family. This format opens up many new and exciting possibilities.

Galbanum's Architecture Waveforms are also available in U&I Software's MetaSynth 4.0 Wavetable format, and in a NI Absynth (.gly) format.

This product is part of our
"Future Synthesis Technology"
family, along with Architecture
Volume One

(9GB of groundbreaking new resources for UI Software's MetaSynth.) Who?

Leading 3rd party synth and sampler users who have aspirations to be on the cutting edge of modern sound-design, or lead new movements in all forms of progressive electronica will find this collection invaluable. Key users include sound-designers, producers, scoring Professionals, artists, multi-media developers, and all synthesis/sound-design enthusiasts who are looking to expand their sonic pallet into new territories.

Why?

This product is a simple and inexpensive method to quickly and effortlessly expand leading, wav-format-supporting, 3rd party synths' and samplers' awesome potential. Most analog and retro synths use three or four waveshapes as a starting point for synthesis: Sine, Saw, Square, etc. Combined with a good filter these can give a decent starting point for designing many classic sounds. However, there are many sounds and timbres that can be better created by using different shapes to begin with, and there are many other new shapes/sounds, that are simply impossible to create with other methods. These can include natural instruments, complex FM sounds, AM Sounds, and a vast assortment of edgy digital sounds that are well suited for modern, future-forward music styles including various forms of electronic music and motion picture work. Depending on the capabilities of the synth or sampler that these waveforms are used in, these waveforms can be used as for other purposes too, such LFO shapes, in addition to being used as Oscillators. We encourage you to explore these immensely powerful areas if you are interested in the true bleeding-edge of modern sound-design.

How?

The Architecture Universal Waveforms collection was developed using tools that allowed for a new level of detail and precision that was previously impossible. Many of them were computed algorithmically using Visual Studio scripting. Many others were tediously edited at the single sample level - single sample point that is - within Sound Forge. Doing this ensured that all waveforms were as mathematically perfect as possible and represent exactly the perfect form for a given function.